The Box Editor offers the following functions:
- Name: name of the box
- Length: length of the box in X-axis
- Width: depth of the box in Y-axis
- Height: height of the box in Z-axis
- 3D GeometriyFile: defines the 3D geometry of the box : DefaultBox is the default geometry and creates a cuboid
Please note: Since release 4.4.2, it is no longer possible to edit boxes in the catalog. Starting from this version, boxes are imported via the Common boxes and are also edited there. You can find more information about the Common boxes here.
To edit a product, select the Product catalog tab in the Catalog and click edit next to the desired product.
A new window will be opened showing the selected product with the corresponding worker positions.
New (1) can be used to create new working points on the product and a blocking area (shape). With Edit Bounds (2) you can edit the size of the blocking area.
If you want to load a 3D file, click on Load 3D Geometry... (3).
If you want to save changes in the Product Editor, use Save As... (4). A product is overwritten if it is saved under the same name. Under a new name, the changes can be saved as a separate product and the old product remains unchanged. If changes do not have to be saved, use Cancel (5).
The position, the name and the rotation can be changed at a working point (6).
Since release 4.4.4 it is no longer possible to edit racks in the catalog. As of this version, racks are imported via the Common racks and are also edited there. More about the Common racks can be found here.
In addition, the Rack Instance Editor can be opened for editing individual specific racks via the Rack Planogram and the Material Zone Editor.